Thread: New RC:
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Old 08-29-2003, 01:51 PM
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Quote:
Originally posted by Thought
Replace that god awful button interface with a menu counterpart, or at least an option for it.

Tabs for two different "chat" boxes, one for normal RC chat, another for npc server chat messages, thus seperating chat and npc server debugging (or whatever else people use it for).

Server flags, I would prefer a listbox editing system, rather than how it's a text control at the moment. (eg, add/remove/edit buttons)

In-level debugging feature (like F6, but limited, like an active display of level variables and the like).

Instead of having two playerlists, make it so when you are RC'd, when you open the normal playerlist you can expand and contract the playerlist (eg normal look, then to rc look with the extra property display).

I don't think the toall button is any longer needed.

All I can think of at the moment
I agree with what you've said, except for a couple things. I think the toalls button should stay, for one :P. I'm kind of two-sided on the two chat boxes.. I don't know if the non-scripting people like seeing what the scripters are speaking in moon talk or not, but if they don't, the second chat box would be nice, as long as you had some kind of signal as to when you get a new message on one of the boxes. As for the listbox serverflags, ehh.. let me think of how to say this..

I think the actual names of the flags should be in listbox form, and still go from top to bottom in one big row. And if its possible with the new engine, make the values of those flags so they can only be edited when you click on them once, where you get one of those little rectangular boxes around it when you try to edit a value, and the whole value is highlighted (I hope that makes sense)... but to delete a value, you'd still select the flag name & click a delete button.
(I'm writing this at 6:30 in the morning, don't yell at me please )
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