Thread: Sleep Bug
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Old 08-28-2003, 12:07 AM
ness0123456789 ness0123456789 is offline
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It's considered a bug because when you are paused, all forms of movement are also paused, basicly it lets you stay where you are, and not be PKed when you need to go AFK. However, it is being used as a bug in terms of PKers and event players pausing in mid event or fight, doing a /sleep, and then healing themselves, then turning around and killing you a few seconds later.

You should not regain health when you pause and do /sleep, simple as that. It unbalances the game. If your going to get HP back, you should be able to take the risk of haveing to /sleep when your unpaused. Basicly, what it does is makes you a god. In dungeons, just do pause and /sleep, and tada, your immortal to all enemies, and you can heal.

Not to mention how PKers use this as forms of healing themselves when their abot to die, then turn around and PK someone else. It's not fair, it unbalances the game, it needs to be fixed.
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