
08-26-2003, 06:45 AM
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Registered User
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Join Date: Jul 2003
Location: Canada
Posts: 1,070
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Konidias: I'm assuming your Beta Team will be exploring all possibilities when it comes to handling playerdeaths?
Konidias & Tyhmetsu(yes, I made this post just so I could say that): How would the use of 'unstick me' affect this debate?
If there is a bug that kills instantly, then a player would probably pause and unstick themselves so it doesn't happen again, giving a report of what level it happens in. A beta team may quarantee the area. If there is a bug, then the player gets their stuff back.
Maybe have it scripted so a person would have all the last variables from the last they died be tied to a player in strings. An example would be "prev_gold". However, a player must make sure they don't die again or the information they want to be seen will be lost forever.
Reguarding PKing, I would think maybe a possibility would be for lowbies to have optional lent gear, making their defence higher. As well, pausing and unsticking themselves might work (depends on how you work things out).
I think this is some food for thought your guys' debate. |
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