
08-23-2003, 11:41 AM
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Mister 1,000,000
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Join Date: Jan 2003
Location: Brussels, capital of Europe.
Posts: 5,396
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If you would view it from the intention of Graal, an online adventure game, i would say big. If it's small there's nowhere to adventure, right? But it shouldn't be "big" like g2k2, where there's only Grass and a few places spread around that are important, we want useless places that still are nice to go to. Like playermade houses.
Ofcourse, for a player, a small playerworld is much more comfortable; you don't need to walk for hours to do this and that. But, after some time this gets boring because everything has already been seen. |
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Originally Posted by Lance
stefan is satan
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I am the best.
[URL removed]Music or aural pollution?
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