Thread: angle of player
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Old 08-17-2003, 10:33 PM
Dach Dach is offline
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Quote:
Originally posted by Kaimetsu
I wouldn't use angles at all, personally. It's so much easier if you just form a vector with two components: one pointing into the centre (the pull effect) and one perpendicular to that (the spiral effect).
HOLY ****E I GET IT NOW!!!!

thanks Kai, *runs off to kill sinus and cosinus crap*
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