
08-17-2003, 08:40 AM
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call me Chad, it's cooler
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Join Date: Aug 2002
Posts: 1,899
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*punches self in eye*
should be
dx = newposx - playerx
dy = newposy - playery
and prolly have to subtract the sinus of the angles, since as Gil said Graal's y grid is upside down in comparison to common grids
*goes back to the nullifying effects of tv* |
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