
08-17-2003, 07:06 AM
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Former Classic Staff
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Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
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ugh... no... if the npc moves on it's own it won't give the desired effect. it will pull across, closeto, and inbetween. To give it the current effect that I want, the angle of the npc has to be relative to the player, and I don't know how to get the player's angle, which is my problem. |
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