Thread: Enemy Variaton
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Old 08-14-2003, 06:52 PM
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Enemy Variaton

Okay, here it goes!
We have ...
Rabbit, Bomy, Evilbomy, three lords, wolf, t-rex, iguanadon baby, iguanadon, Blue Iguanadon, Red T-rex, Smoky, Heavil, Dievil, Glok, EvilHeavil, Evildievil, Cyclop, Demon. Now, what's wrong?
What will be next? White-with-yellow-dots rabbits, Veryevilheavils? Naughty Demons? Or purple T-rexes? Why don't we just VARIATE the monsters of Graal more?! Here is my point:
more areas, like swamps, that contain new monsters. Like a Hydra, that gives about Red-T-rex exp. And no purple Hydra's or stuff.
NO RECOLORS
Instead of a red t-rex, a cave troll. Instead of a blue iguanadon, an orc. Instead of a foggy, a mine ghost. Instead of smoky's, House Ghost. Instead of EvilHeavil, Orc Shaman. And so on. And, make new enemies appear. Make a new island for crying out loud!
I mean those maps are nice, but make some more stuff appear! Make something with the power of a Evilheavil appear on a new island. Don't cram everything in the same island, spread it out a bit, so players don't have to walk a short while to own some strong guy.
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