Thread: Globalization
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  #8  
Old 08-11-2003, 11:15 PM
GrowlZ1010 GrowlZ1010 is offline
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Join Date: May 2002
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NPC Code:

with (getserver(Delteria) && getplayer(#a)){
setstring transferr.moneys,#v(playerrupees;
}

with (getserver(Delteria) && offlineplayer(#a)){
setstring transfer.moneys,#v(playerrupees;
}

What if getserver could only set transferr and transfer strings - nothing else - and would need a player before it would do anything? Then servers could exchange data with little or no gaping security holes.
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