
08-11-2003, 08:30 PM
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Registered User
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Join Date: Sep 2002
Location: New York
Posts: 580
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Not ACTUALLY jump. But you can make it look like he is...
Using playerz, and moveing the playerx/y without checking for onwall. And some more, but thats just hte basic idea. |
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Knuckles
"They say 60% of the time, it works everytime!"
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