
08-07-2003, 03:24 PM
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Registered User
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Join Date: Jul 2003
Posts: 56
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Hmm this method does work in Counter-Strike but then CS is a different kind of game. Trainers in CS work off adding a DLL to the file and, in a way, corrupting the game. I'm no programmer just yet, but most likely detecting or preventing memory changes is a hard feat or it would have already been done. I'm sure that the memory locations become more and more difficult to locate for each new Graal version anyway. |
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