Quote:
Originally posted by TB3
Last time I checked the actual changing of your characters nick was done server side then localy in that order and that it couldnt be changed like that or it would change back. And it does server side because it would check the name after it was set instead of clientside might be too fast and check the first name b4 it altered I was not sure how nick was set as I dont have access to online server anymore
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Though why would you go through all of that and use more of the server usage when you could do everything clientsided and tell them they have illegal characters in their nick before iet sets and not have to use the lag from it. Someone could sit there and say it once then press up and enter a billion times so that it triggers constantly, whether the nick is set or not (because of the 10 second rule) and create lag easily.