
07-31-2003, 08:21 AM
|
|
Registered User
|
Join Date: Jul 2003
Location: Pennsylvania
Posts: 368
|
|
|
Unfortunately you can't have a limitless leveling system unless you allow for limitless difficult monster. While doable, it seems a bit pointless, because the player would sooner or later get bored with all the monster types and not want to level anymore. Additionally, with the RP involved on the server, I don't want to have super saiyan players (please don't kill me for this reference) whomping on what I had originally designed to be a one time quest boss for a full team to have difficulty defeating.
Regardless, I want SLOW leveling. Whether 2 levels or 200, I want it to take a player MONTHS to reach that cap. A reason for that player to be dedicated to the server, and to make legendary strength of the cap level to be tempered with experience of the server's RP. |
|
|
|