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Old 07-24-2003, 08:27 AM
Thought Thought is offline
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triggeraction problem.

Ok, i'm scripting a player house system and i've run into a bit of trouble with the doors for the houses.

Currently the owner list is stored via a Server NPC (Database-esq). So I have to have the checking server-side, because the client cannot see the Server NPC flags.

It appears that the server cannot triggeraction events to the client (?).

Is this right? Or is there some special way I need to do it?

I'm currently trying to use:

NPC Code:
with (getplayer(#p(0)) {
triggeraction x, y, srdoor2, ;
}

//#CLIENTSIDE
if (actionsrdoor2) {
//blah
}

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