Quote:
Originally posted by Zurkiba
Ok lets admit it... This playerworld server thing is going to spread the playercount to like five per server.
I've found a way to counter this. Make the servers seperate games all together. For example. When a server is bought the owner can download a personal client that connects to their server plus advertises Graal and the Gold Servers.
Graal Accounts would be global and such. But it's client would connect to the server it's for and the gold.
See. Rules could be made to have the game sites link to graal and such. But see.. if each server advertised it's own game then more people would come to Graal. More people would play on the servers and Graal would be a better place in my eyes.
For example. Era makes their own site and advertises it as a differnt game. Therefore people are isolated to Era only.
Unless the people want to download a global client.
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What's the point? That just makes it that much harder for Stefan et al. Not only do they have to maintain the servers but now multiple clients? It would just make it easier, probably, for our friendly anti-graalians to "capture" servers and cause general havoc. Plus, having different executeables is not exactly an appealing thing to the computer illiterate. They just want something they can double-click to run and go from there to the server they want. Not a different client for each individual server.
Nothing would be gained (in terms of software performance boosts) anyway as all would basically be the same just connecting to a different server IP. Kind of like having ten or eleven copies of one huge file. Yeah, having
one or two backups is okay, but more than that is a waste of disk space and generally inefficient.