Quote:
Originally posted by Tseng
array elements aren't called using arrayname[elementnumber]
#I(arrayname,elementnumber)
(wrong language )
|
Silly Tseng, I am using "setarray" not string arrays

.
Quote:
Originally posted by Falados
But these are REAL arrays, not string arrays.
Try a timeout loop.
and intalize the arrays when created & playerenters
thats all I can come up with at a glance. (you could also try using indicies of 200 or greater instead of 1 and 2, I duno if that would help, but it makes it clientside instead of showing it for all players)
|
I'll try that out and report back.
I didn't know indicies of 1 and 2 were clientside >.< .