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Originally posted by konidias
I agree. Walking along and running into enemies without warning can get extremely annoying. I'd much rather be able to see the enemy and have to touch them first or whatever. Just seems kinda unbelievable that you walk along what appears to be a clear path, and then a group of enemies hops out of nowhere and puts you into a fight that you usually can't even escape from.
But I think I prefer hack and slash over that system, since the battling requires actual game skill and not just thinking of which move to use, but actually aiming and hitting the enemy with the move.
There's nothing wrong with this system being used though... I would surely play it. (that is, if it's done well) Although I kinda get turned away by the awkward name. Tribulation? I pray to God that's not the name of the world, but just the name you've given the server. Anyway, good luck.
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We're making a TBS system to bring something new to graal. Hopfully it will appeal to enough of the playerbase that we will hav a stable playerbase.
Although this system won't require fast reflexes. (to a point) It will require strategy and it will help with the class system as you wont have wizards getting hacked to bits as they try to RP and casting spells (assuming they want to RP) Right now we're leaning towards more of the RP/Friendly gamer than the PK squads that are common on most servers.
As for the server name. We're still debating that we just cant come up with one we all like and that was better than the previously suggested names. But right now I would call it more of the project name than the final server name. Just comming up with a good name that relates to the server isn't necessarily easy. Any suggestions on that you can pm or e-mail if you want we'd appreciate it.

I'll talk to the team about jumped by mobs vs. Jumping mobs.