
07-08-2003, 06:59 AM
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Registered User
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Join Date: Jun 2003
Location: California
Posts: 844
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Yes, there are many problems like that on GK. I didn't notice this one (dagger). For example, the alchemy items. I don't like the idea of knowing people could produce them all around, but now since that feature was taken away, but not the items, the items only increase in value per day. The flaming ice dagger must be the same way. They shouldn't fall into the category of event items and gift items. Especially since it started off with them not being intended to be as such. I would rather have them all deleted if a new GK (which has been rumored) is never released. Well, actually, I have none since I restarted GK, but when I did have alchemy items (gaunlets,armor, and helm), I was hoping for a deleting of the items to fix the balance between old and new players. Naturally, new players have to deal with the fact that everyone else is way more leveled than they are, they shouldn't have problems added. |
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