Quote:
Originally posted by Tseng
Copy the sword.gani to a new gani named swordsafe.gani.
A weapon script should have (clientsided):
if (created) {
replaceani sword,swordsafe;
}
Press S.
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and this doesn't even pause the player or destroy bushes/ tiles?
I guess I could live with that, if it's the best I can get.