Quote:
Originally posted by Satrek2000
Hm... maybe you can buy a scroll to get, say, 50%, to learn it faster.
Also, I don't like the skills being restricted to a certain class. Apart from linking it the way it is, how about that: every class can learn every skill, but a Fighter/Barbarian would be better at smithing as a Priest/Mage, whereas a Priest/Mage is better at magic testing that a Fighter/Barbarrian. You would have to train each skill, no matter what class, so a Priest might get a max of 80% in smithing, whereas a Fighter can get 100%.
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The thing is....Wizards and Priests have no need to Smith, considering with this system...you don't need to use weapons. Also 100% means learned 80% means not learned...
I guess I didn't get that across all the way. Anyways Wizards/Priests can craft Magic Items. Its more of a check and balance.
Its not logical that Wizard/Priest can/want to smith.
Also having class required skills would force players to work together which should be the main point of Graal. To work as a team. Also this makes everybody important no matter what level. (It also makes every class more important, instead of everybody running on over to the barbarian class)