Quote:
Originally posted by Kaimetsu
It's all about contexts, dude. Mages beat warriors in some, warriors beat mages in others.
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Maybe mages are more powerful in times of war, on a "real" battlefield, but as it is now they aren't in tue arenas... so why not make spells twice as fast and give them half damage for it, to give mages a better chance to survive in the arena - not getting stabbed while charging. It'd weaken mages on other fields but even out the overall difference - that mages can't duel, that is...