Quote:
Originally posted by Jeff
Some servers, such as Oasis, are so complex that the NPC server is needed for the completion of much developmental work.
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Yeah, like the fact that everything important needs to be serverside so that it's safer against cheats. I have a new item system and it works with strings edited on the server, meaning I can't do a lot of stuff clientside.
It's like taking steps back for no reason. Why do I have to suffer not having an NPC server just because that's how it was done in the past? This isn't the past, and playerworlds rely more and more on NPC servers for a lot of things.