Quote:
Originally posted by Kaimetsu
Better for it to be part of the game client, but I don't know if there is a central server on which such information is held, so Stefan would need to code some kind of polling system etc. Might be inconvenient.
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could make it so it sends information to somewhere when you click connect, that tells which server you connected to.. but that brings up the issue of disconnecting & the server connection failing :x