ok easy enough heres whats going on.
1) Tyhm is working on some of this i belive
2) As i said before Stefan proposed to delete classes
Good Idea's:
- Have an increase in one stat point every 5 levels
- Have more skills to a certain class [added] to aim people in a further sub group of a class like this.
- peasent>theif>assasin>assasin guild member>assasin guild leader
- Barbarians SHOULDNT be able to read EVER that means that they always fail literacy (remember they can always learn skills exclusive to there class and will have a benifet in the wild then in civilazation so there still god)
- New classes such as an add on if a peasent takes a profession they get a secondary class. that can be combo'd with another class they started out with
peasent>Learn Swim\
Pirate
peasent> Theif /
- Have temporary benifets when eating food or sleeping (zen proposed that idea awhile ago)
- Have different races like elf, dwarf and human, maybe go further into those classes so you have a certain sub race native to certain area's on the starting map so theres more diversity
- Elimanate inactive event masters if there is none that are in active then only have 2 then make a certain person in each kingdom an event keeper to supervise kingdom only events and to make RP plans for battles etc.
- Have players start pick there class first then you can see your benifets and dis advantages to when you click a certain thing instead of just a bio so you know how to play your person and what class would be like you the most. then you can start at lets say a 9 for each stat and you get 10 stat points to improve. each class will have some stat(s) that can only be maxed out to a certain number and no stat can pass 16 (seeing you would gain stat points every 5 levels and magic items will be more useful also closing the gap between people).
- make the highest stat point down from 30 to 22 so you wont have all might people
- Have it so that there is a maximum level (lower then 107 the current maximum) make it around 30.
- Make leveling a little bit different so that in order to level up you will need to ful fil quests your school that you train at has givin you only then will you have there permission to further train (lvl up) even if you are at the max making it so it will take longer to level up
- make it so that when people restart they cant just leech in a dungeon to level up for a long time to reach lvl 8 in 3 hours make it so that if you are below level # you cant go in a haunted and # to go into a dungeon and # to go into a burried dungeon. that way people will have to work for there place.
- make the main isle an isle of chaos where all kingdoms are fighting over it (not with real people with NPC's) to give the feeling to new players
- Make more islands not only branching off of the gmap but on kingdom gmaps and tinier isles braking off of them.
- have kingdom sub groups so that in samurai you could be:
samurai>ninja> Monomishi School of ninja's
so that you can further go into your studies of your class but still be avalibale into a kingdom
- Make more clothing for diversity as well with hair
- Establish trade routes between islands
- more kingdom weapons to have more a diversity in the battle field and in the main isle melting pot of things
- have hospitals and things where preists can work, a mercanary company where fighters can work etc. etc. so that classes can RP to what they want to do more.
well thats all i have to say be free to add on =D