Quote:
Originally posted by Kaimetsu
Heck no. Design is things like play balancing, combat systems etc. Quality of design is obviously constrained by quality of scripting. Graphics are of very little importance.
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I agree, that is very important. But graphics truly are important as well. You cannot have stupid 2 color graphics, I believe graal is at the minimun of acceptance, and GK to be a little above (some things like trees are very realistic, while others are not). Personally, the first thing I did was plan out everything, and second I planned out the tileset and how I would do the graphics.
Rather then design, I think planning is a better term for it heh.
Quote:
Originally posted by Kaimetsu
Technically there probably isn't a person in the world who could script anything they wanted.
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Well, you must have missed what I said secondly....and also, yes there are people that can't script anything. People who do not know the language...script learning can relate to graphics learning if you think about it...