Thread: Flaw most foul
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Old 04-08-2003, 08:19 PM
Loriel Loriel is offline
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Re: Flaw most foul

Quote:
Originally posted by busyrobot
IMHO, graphical output should always be slaved to the game engine, never the other way around. So, please please please, please change how this works.
AFAIK, it is absolutely not like this.
At most, the striking events for swords is triggered one frame after the animation begins, and spells are even calculated serverside, so what you see does not matter to the monsters at all.
Now, if you talk about spell charging time, you have a point that it is slower when your comp is going slow, but that is not because of the graphics. EVERYTHING is running slower, including the timer that tells Graal when to fire the spell.

I agree though, it is ridiculous how Graal slows down even on my 1,7GHz, 192MB Ram and 64MB Ram for the GFX card machine, when some spells are there, or the Graal window is not at the default size
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