Quote:
Originally posted by Shrimp Okonomiyaki
Nice work Rahz, I had similar ideas about separating all the weapons up to the kingdom islands. I even made a list of all the weapons and where they should go. Doing this would also stop a great deal of the annoyance that was presented by Zormite getting a bunch of weapons and no other kingdoms get their own. (In this case the Zormite Blade should be changed to Cresent Blade)
And about EXP loss, I agree it should still be there, but not that way, otherwise people will just die and die and die and eventually not be able to drop down a level and therefore have not penalty for death. EXP loss should be like it was only not in such quantity, I died at level 20 and lost a million EXP, I mean COME ON! The formula for EXP loss should be something like "(SkillLevel*10)^2" for each of the skill levels. So say someone is level 15 Physical and they die, instead of losing an assload of EXP he would only lose 22,500 ((15*10)^2).
And anyway yeah thats just my two cents....
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yea, i guess your right, my exp loss idea was influenced by a friend heh, but i think it shoudl be how it was i guess, but not so great like you said
Quote:
Originally posted by zell12
Shrimp, that is stupid. You don't care about losing exp because you never will. You are too strong to be killed by anyone -_-
What about the newbies? x.x
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Newbies, and people like me who have 800+ hours and are still weak, should stay in hiding, or whatever it takes to live. But really, IF shrimp is elite, then i guess he has the right to rip my head off as he feels fit due to the fact he spent more work in the dungeons, while i sat my fat but in my thrown on samurai =P
Quote:
Originally posted by boukon_malisous
Im smarter than you
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yes boukon does have a point =D