
03-27-2003, 06:06 AM
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Foxy
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Join Date: May 2001
Location: New York State
Posts: 2,831
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Deaths?
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Well, one of the main things that gets annoying about dying, is that if you've just walked a long distance to somewhere, and get killed, you'll be sent all the way back to your last saved restart position. So how about this:
When you die, any damage you took greater than your HP will be shown as negative HP, with everyone getting AT LEAST -10. You'll perfom a gani of falling over backwards, and you'll be lying on the ground with your negative HP. Anything you drop will be scattered in the area around you, and monsters will stop regarding you as a target as you lie there. As you lie there, your HP will slowly recover back up to 0. When it does, you will stand up with half HP (So you don't get killed right away again). Also, people will be able to drag you away as you lie on the ground.
I know it's a little complicated, but this way, when you die, you'll actually be out of action for a while too. |
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FoxKelfonne @ DeviantART (updated: Dec 14, 2010)
Many Thanks to konidias for my avatar
Shawn Kelfonne - Aegis Mage of Dustari
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