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Originally posted by Soul-Blade
Well, the lighting in them is amazing. And it has alot to do with the graphics.
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Perhaps so, but the effects are entirely dynamic. More on this in a second.
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The first, actually. It is alot more efficient then using alot of showimg, but then it is more difficult. Well, I don't think it is very hard, but others might.
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The problem is that such an effect is entirely static. It could never react to the player's actions. You could never code, say, some fireworks in this way (without producing hundreds of mngs) because they need to have dynamic attributes such as thrust, color etc. Otherwise they just look the same every time.