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Originally posted by Kaimetsu
Man when I read the title of this thread I thought Trevor was looking for an explanation of the minimax ethos for programming game AI. That would've been crazy.
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Quote:
min(a,b) == (a<b?a:b)
max(a,b) == (a>b?a:b)
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Oh, well, that is simple enough. Thanks.
I thought it would be something big and cool since it has to do with game AI

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