Thread: 24 bit
View Single Post
  #8  
Old 02-24-2003, 11:33 PM
G_yoshi G_yoshi is offline
Forbidden
G_yoshi's Avatar
Join Date: Mar 2001
Posts: 7,206
G_yoshi will become famous soon enough
Send a message via AIM to G_yoshi
I say no! Want to know why? 24/32bpp images can be/are very large because they use the entire color palette despite image dimensions. If you want your 256 color images to look better when the palette is compressed, use a dithering effect. Best one for smooth(est?) blending would be Floyd-Stienberg. While it may make the images look a tad rough, at a distance it will look fine

Attached is one of the images I made a while back for the JobClass setup screen. Despite it being in 8bpp, from a distance you don't notice it. Everything appears to be smoothly blended because the original was very smooth Besides, I don't want to have to spend a lot of time downloading 300k+ images if they are all 24/32bpp even if they are only 32x32

Suggestion: If you want things to look better, seperate them into parts and reconstruct them with scripts. Yeah, it may be a pain, but think about the players Not everyone is fortunate enough to even get broadband services let alone even be able to afford
Attached Thumbnails
Click image for larger version

Name:	dk_window.png
Views:	113
Size:	10.4 KB
ID:	22901  
__________________
Reply With Quote