Quote:
Originally posted by adam
Well there it is. You've got it. Now tell us, what event happens when a player chats?
what function checks the length of the string?
what is the string for the players current chat text?
how do you save a string?
how do you print out a string?
And in that order.
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Err first, This is just a beta test on what I can;t work out. And Couldn't you easily just read the damn script instead of making me explain it
