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Old 01-23-2003, 07:29 AM
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The bottom right sprite is the 'dead body sprite'.
Adding new sprites is not so hard, you basicly need to take the human2_idle gani which contains all sprites and add the new things, then convert them into ATTACHSPRITEs (by removing them from the actual sprites position list and adding an ATTACHSPRITE line with the relative position to the body sprite). Those ATTACHSPRITE lines must be copied then to all animations. It is planned in the future to have some kind of include-gani command so that you can put common sprite definitions in one central file, that would of course make such things easier.

I think for Graal Kingdoms that would be interesting for the amulets, other graphics would be too small.
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