
01-19-2003, 08:52 PM
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Banned
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Join Date: Aug 2001
Location: Illinois
Posts: 3,498
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shoot x,y,z,angle,zangle,power,gani,params
x - the place on the x axis the projectile starts at
y - the place on the y axis the projectile starts at
z - the place on the z axis the projectile starts at
angle - the angle it moves at, use getangle(vecx(playerdir),vecy(playerdir)) to shoot it at the direction the player is facing
zangle
zangle - the verticle angle it shoots at, 0 gives it a 0 slope (basically it will shoot like this ----------------) and pi/2 will shoot it straight up
power - the strength of the projectile, make it 0 and it will move till it hits something
gani - the gani the projectile uses
params - params for the gani |
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