Quote:
Originally posted by Kaimetsu
My vote:
There's a system NPC overriding the seteffect.
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Yeah like lets say you were using seteffect as a day and night system. Now lets say it would use the set effect only outside and there was a command like if (!isonmap) {seteffect 0.0.0.0;}
then it would never work in a building it has to be on the map.
But you could do this
if (!isonmap && !quest) {set effect 0.0.0.0;} then all you gotta do is set the flag quest in the inside the building level and unset it outside of the building level.