
01-01-2003, 10:02 PM
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Registered User
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Join Date: Dec 2002
Posts: 978
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1) C results in A B and D
2) A - It hurts the Cause
3) C
4) B, sorry
5) A is responsible for B
6) A if the staff know how to DOCUMENT FEATURES (pet peeve #49)
7) A - YES YES YES
8) A - There should be newbie help
9) A - if the content isn't all SPARRING ARENAS (pet peeve #23)
10) A - some staff sucks and throw you in jail for now reason
11) B
12) C
13) Explain a D job please!
14) A - to a degree
15) Bad graphics kills the atmosphere - I don't play for the Atari nostalgia
16) b - open if done well
17) A - if player houses and SPARRING ARENAS don't dominate all the landscape, creating tons of empty, aimless wandering from ghost town to ghost town (pet peeves #23 and #27)
18) updates are more important, but events shouldn't be totally sacrificed.
19) light is good
20) half full - as descriptions are used to describe variations on what is normal, then the glass would normally be called empty, and is altered to be full, or half full. As a glass is a glass, and is implicitly empty (when told to 'imagine a glass' you picture an empty glass... right?), than to modify the 'glass' when describing a glass containing some liquid, you modify it with the action of 'filling it'. Therefore, unequivicably, 'half-full' can be the only true answer, as it is the partial completion of the action.
21 - 30) Now that's just not very nice |
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