View Single Post
  #1  
Old 12-31-2002, 06:14 PM
busyrobot busyrobot is offline
Registered User
busyrobot's Avatar
Join Date: Dec 2002
Posts: 978
busyrobot is on a distinguished road
About submitting a Playerworld

How much do you need do have together before you can have it up for developing and testing on the server, but still be closed to the public?

Before someone like myself attempts creating too complex of a system, do you have any advice for scripting, I mean I know I'd get thrown out if my weather script requires the server to continiously hunt for Very Large prime numbers....

is CPU/memory consumption sandboxed by playerworld to playerworld, or will one bad script slow them all down?
Reply With Quote