if #F == 0 then they are an RC, otherwise they are a player
I duno why you'd check for >0 when you'd be enevitbly doing
NPC Code:
if(strlen(#F)>0) {
//Totally useless
} else {
setplayerprop #3,head25.gif; //or whatever your code is.
}
that is horridly stupid and worthless
NPC Code:
if(strlen(#F)==0) {
setplayerprop #3,head25.gif; //or whatever your code is.
}
That one is better if only for the sheer fact that you dont wana type as much.