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Old 12-05-2002, 12:39 PM
Locke_boy Locke_boy is offline
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Angry Battle mode needs to be fixed.

Battle mode is ridiculous.

Oh, actually, I've always had problems with the death system on Graal.

This is not a suggestion .. this is a statement. Fix it. I'm not suggesting that you do it .. I'm saying that you NEED TO FIX IT.

First off. Stat loss .. okay, that's not such a big deal, you can go pray for it back .. but not everyone can pray. Oh well. I don't care about that, I think stat loss is fine .. but .. losing two stats at higher levels isn't.

Second. Experience loss. Fine. That's fine, I have no problems with it. LEVEL LOSS. NO. NO, THAT IS NOT RIGHT.

I can understand experience loss. A punishment for dying. But level loss is horrible.

People reach high levels, and then go losing nearly one million experience due to bad luck, throwing them back level-wise to the stone age.

This is what should be done: When losing experience (excluding experience loss in peaceful, I'm only applying this to battle) .. you can not lose experience past your level. If you are level seven overall (64,000 exp), and you have 80,000 and die (I'm not doing math here, I'm just throwing in numbers) .. let's say as of now you might go to 55,000, making you lose a level .. but with this system, you'd go back to 64,000 AND NO LOWER.

People don't get to high levels because they die and lose levels. This is illogical. Make it so you can't lose levels. You will go back to the least amount of experience required for that level at most, but you will not lose a level. Make it that way, and you'll HAVE A LOT OF HAPPY GRAALIANS. A LOT OF THEM. Including myself.

Take out level loss and you get happy players. Happy players equals more players, more players equals more money.

I don't know which of those appeals to you most, but I hope at least one does. So do it for that reason. Fix this.

Oh, and I can't imagine why anyone would disagree with this, so .. yes. You've got the majority vote for this one..
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