Quote:
Originally posted by Kaimetsu
You could have an NPC in every level that contains fish, which monitors the amount of fish in the level and places new ones when necessary.
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Sure. And then I'll run to Stefan complaining that the NPC Server is too laggy. In each level with water a fighting fish could apear. That means in each level I need an NPC having constantly timeouts. Ok, I am thinking of 30 seconds or more for the timeout, but still, the NPC server would have to control the timeouts of 3000 NPCs.
And do you think I want to add the NPCs to all those levels? Of course, I could try to make the script converter place them, but the poor program has enough work to do. (Or more to the fact: the poor programmer).