Quote:
Originally posted by Kaimetsu
[edit]
Also, 'player=false' is not analogous to 'player=wrong'. 'Player=wrong' would work fine if 'wrong' were a predefined variable representing incorrectness. If you were to change it to anything, perhaps 'player.conjecture=false' would be more fitting.
[/edit]
|
playerhearts = 0; is just fine.