Ok, here are the problems with graal->nw:
- some scripts are doing stuff like if (strequals(#L,level1.graal)).
- other are using strings for warps
- and now the most important: you'd have to download/upload 6000 levels twice. The first time when you want to do the setlevel conversion, the second time when we do the NPC Server conversion. Your way "I convert and upload all the levels I have and you copy your changes over them" doesn't work...when I added playerhouses I deleted the levels from my harddisk...
I fixed 37 levels or so already...