Quote:
Originally posted by R0bin
that isnt standard ASCII code though, so it wouldnt do anything with keydown2
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Huh? Something like this worked for me:
NPC Code:
if (playerenters) {
timeout = 0.05;
}
if (timeout) {
if (keydown2(38,true)) message Up;
if (keydown2(37,true)) message Left;
if (keydown2(40,true)) message Down;
if (keydown2(39,true)) message Right;
timeout = 0.05;
}