
10-05-2002, 04:28 PM
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Registered User
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Join Date: Aug 2002
Location: GMT+1
Posts: 381
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It's a huge problem for events. The GC places an NPC in the one level, another in the next one, and until the players get there the NPCs vanished.
On Classic we have got Bomb Games. You need to disable certain bombs, if you succeed you get a prize. To be able to disable them, you need to touch another NPC which equips you to disable bombs in this event. Normally there are like five or more NPCs spread over many levels.
On Classic we have got Fighting Fish. Those are pets you can carry around in a fish bowl and you can put them in water to swim around and to fight each other. The fish (especially the wild ones) should stay in the level even when there is no player in them. Yes, they won't move, but all I want them is to stay there.
On Classic we have got NPCs to block levels. Once there was an NPC online that really shouldn't be there and I had no RC access to remove it. I placed a warpbomb, which is the best way to keep players out of a level (it warps everybody who enters it away). Unfortunatly the level always reset, so I couldn't block it. |
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Com013
Former Admin of the LAT on Graal The Adventure
e-mail: [email protected]
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