Quote:
Originally posted by emortylone
You know what I've realized, that it sets a start level, but that just basically means if the players' in that level... Hmm... I think I'm going to have to more some CRAZY thing just to make it read 4 different tilesets x.X
---Shifter
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startlevel is like
addtiledef picso.png,dustari_,1;
and every level begining with dustari_ will have that tiledef