Quote:
Originally posted by Graal2001_NAT
is kindof buggy for me, it is giving me two different variables for players...
when used clientsided, it counts me (1) and I think it is also counting two npcs with showcharacter; so that's 3
serverside its giving me 1, which is the correct number
Could something please be done to make playerscount clientsided work right?
|
No, because plaerscount is a serverside variable. Use saves.