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One suggestion though, try to make it so you can easily switch between tilesets. For example, you load a list of tilesets, and then you choose a tileset from the list you have compiled.
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Ya Gdk can do that = ) Im posting another Screen shot showing you this.
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amonra, i've emailed you twice.
Ive pmmed you.
Answer my pm / emails.
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Sorry about that
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Does it connect levels together like the regular editor sometimes does if you have two or more linked levels opened?
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Nop riiiiiight now, but I have the knowledge, and The whole gdk language support this.. I will be making this soon, so you can edit them all together, and changing the zoom as editing a map..
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How do you use gif2mng.exe in the first place? I never could figure it out
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It uses params.. When you try to put an image on graal and it doesnt show, maybe you made it in a wrong format, or you used more than 8 bits.. so just click on the image and put it on the gif2mng, it will make in the same folder another file (sometimes .png, .mng or gif) that will show fine on graal