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Old 09-23-2002, 03:57 AM
amonrabr amonrabr is offline
Scripter
Join Date: Nov 2001
Location: Brazil
Posts: 374
amonrabr is on a distinguished road
I made one!
But Im waiting Stefan's answer, I would like to release it as official..


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For now Gdk can:
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-> Read the tiles (looking at the "tiledefs" txt of Graal)

-> Read .nw Maps

-> Change Mute List (also see the History and profiles)

-> Change Buddy List (also see the History and profiles)

-> Change Ignore List (also see the History and profiles)

-> Opening the Graal music and sounds directory, where you can listen mp3s and wavs

-> I made a smart Calculator , also another where you select (ASD,ICons...) and it gives you the showstats value

-> Read Graal Install information

-> Read readme

- > Read Last Commands 2001

- > Read Last Commands 2002

- > Change the tiledefs' txts.. Very smart, it shows a preview, and you can select offline or playerworlds, its saving and opening fine

- > in gdk options you can turn on/off the AlphaBlend effects Xp/NT

- > Test in Graal (it opens the graal directly in the level)

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Now Im working in:
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-> Make a Gani Studio, where you have easy access to the Gani script effects.

-> Read and save alot of formats

-> Make a Head Studio (My idea is to put an example with alpha on the image, so the person can see where is the eyes an other parts..

-> Bodie Studio and a Tile studio

\\ This image part, Im reading fine png and gif.. But I dindt try to understand the mng yet.. I also just know how to save them as .bmp, so on my project I will have to make a "/bin" folder with the gif2mng.exe, and when you save an image it opens it as params..

-> Make my own Format for Playerworld Projects.. I have the hold logic in my mind, This file contains the pw folder, opening the files as list, if you select a head it opens the head studio, if you select a level it opens the level studio. It also contains the txt map file, where the person can open the map studio opening alot of levels at the same time, and changing them together.

-> When you select a word on the script and press F1, it gives you the help about the word or something as alot of programs (but Im working in my own help format, easy to make/change)

-> You will see in the screenshots above the components..The Object Inspector also has a Events part, it will work as Delphi or Builder...
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And Im just waiting for an answer = /
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