
09-15-2002, 05:35 AM
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Old Bee
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Join Date: Jul 2001
Location: Orlando, FL
Posts: 7,222
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Haha, Ghost is right, none of that has to do with dungeons. All of that has to do with dying.
For one, it is more of a bug then a matter of changing their attack pattern. The monsters barely EVER damage my character when there is no lag.. Maybe once every 5-6 attempts.
However, when it's lagging really bad, they hit me every time. I think it might be because the damage isn't calculating your AC or their WC, and it's making every hit do damage. This is a huge problem as you can't barely move when you're lagging, and it gives the monsters plenty of opportunity to hit you a lot.
I mean, I have negative AC, and when fully equipped, about 75% protection from attacks. Meaning only 75% of the damage they are dealing will affect me. If they dealt 10 damage a hit, it would only cause me 2.5 damage. (rounded to 3) That is, if they can even manage to land a hit. |
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