
09-06-2002, 09:53 AM
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Elite Member
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Join Date: Jun 2001
Posts: 10,065
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Quote:
Originally posted by haunter
Hmm alright, thanks for your help.
By the way, I was playing around with triggeraction and I can't get it to work,
NPC Code:
if (created) {
showcharacter;
}
if (playerchats&&strequals(#c,Test)) {
triggeraction x,y,test,;
}
if (actiontest) {
setcharprop #c,Test_kekeke;
}
Should that work, or am I just really dumb?
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What's the need for that? |
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